Stick Figures Beat Smudges
That clip up top: the machine's new view of the players. Yellow stick figures — wrists, elbows, hips, feet — drawn by a free model on real match frames, including the far player at ninety pixels tall. And one frame kept for honesty: the first version confidently drawing its skeleton on a ball kid.
Today the software stops seeing players as smudges and starts seeing swings. The question: does that finally move the forehand-or-backhand call that's been stuck for two weeks?